How to use these crosshair codes
Every card on this page is a live render of an active CS2 pro's crosshair. To use one:
- Find a crosshair you like and hover the card
- Click the Copy button to grab the share code
- In CS2, open the console (default key:
~) and paste — your crosshair changes immediately - Or open the player page (click anywhere else on the card) to see the full setup: sens, viewmodel, monitor, gear
You can also tweak from a pro's crosshair: paste their share code into our CS2 Crosshair Generator using the Paste button — every value is loaded into the controls, and you can adjust from there.
About this database
Crosshairs are pulled from each player's profile in our database and re-rendered as SVG from their actual cl_crosshairsize, cl_crosshairthickness, cl_crosshairgap, cl_crosshair_drawoutline, and color values. Every time we re-scrape a player and their crosshair changes, this page updates automatically on the next build.
This isn't an editorial list — it's a direct view of what 130 active CS2 pros have set up right now. If you want depth on a specific player (full sens, viewmodel, launch options, full gear list), click through to their page.
Frequently asked questions
Where do I paste the share code?
Open CS2, hit ~ (the tilde key, usually below Esc) to open the console. If the console doesn't open, go to Settings → Game → Enable Developer Console. Paste the share code and press Enter — your crosshair updates immediately.
Will the crosshair persist after I restart CS2?
Yes. Crosshair changes made via console (including pasted share codes) are saved to your game settings automatically. You don't need to add anything to autoexec or rerun it.
Can I tweak a pro's crosshair?
Yes — copy the share code from any card here, then paste it into our CS2 Crosshair Generator using the Paste button. Every setting loads into the controls, and you can adjust from there with a live preview.
How accurate are these previews?
Each crosshair is rendered as SVG using the player's actual size, thickness, gap, outline, and color values. They're accurate within a pixel or two of what you'll see in CS2 at 1080p. Sub-pixel rounding and screen-space scaling differ between a browser and Source 2, so don't expect identical-to-the-pixel — but the shape, size, gap, and color all match what's in the share code.
How often is this list updated?
Whenever we re-scrape our player database — typically every few weeks. The page auto-regenerates from the latest data with no manual reordering.